Seam Racing is a drag racing game with real life cars but not so realistic physics where you race against ghost car opponent.
Goal is really simple; just win the race by racing from point A to point B before the opponent crosses the checker flag. This is also the first 3D game I have ever written. Game was written from scratch in C++ with DirectX API and the models were created in Google Sketchup.
Some of the models were taken from Google 3D Warehouse. For sound, XAudio2 was used. Game has 4 cars and 3 tracks for now but the cars and tracks can be added so more cars and tracks will be available soon.
Goal is really simple; just win the race by racing from point A to point B before the opponent crosses the checker flag. This is also the first 3D game I have ever written. Game was written from scratch in C++ with DirectX API and the models were created in Google Sketchup.
Some of the models were taken from Google 3D Warehouse. For sound, XAudio2 was used. Game has 4 cars and 3 tracks for now but the cars and tracks can be added so more cars and tracks will be available soon.